WARREN LABS
Two lines · one workshop · public beta

Tools that tell the truth.

Reference, correction, and metering on the Trueness line; color, dirt, space, and motion on the Character line. Built by a headphone-and-studio veteran, shared engine by shared engine. Now in public beta.

These are paid betas — stable enough to work in, still being voiced. You buy once, and every update through 1.0 is included.

Sold on its own
Trueness
Level

Headphone correction + crossfeed

Flattens a headphone's measured response by inverting its curve, then adds Bauer-style crossfeed so a mix translates the way speakers would. Every curve says who measured it, and six of them are ours, taken on a rig we own. The signal comes out measurably corrected, honest before anything else.

$29

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See what Level does →

The bundles
Trueness
The Reference Desk

Everything you need to hear the mix honestly.

Five corrective and diagnostic tools on one shared engine: metering that shows what the low end really does, an EQ and a compressor, a resonance suppressor that also de-esses and de-muds, and a matching EQ that doubles as a translation check.

$49

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Character
The Character Collection

Heat, motion, and space.

Three colour tools, each covering a whole corner: six saturation models from tube warmth to full fuzz, echo plus chorus/flanger/phaser on one delay core, and a reverb that runs both an FDN and real captured spaces.

$39

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The Whole Lab

Every Warren Labs plugin, one install.

$79

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Trueness line
Level's faceplate: response plot, provenance line, output meter, CHECK cluster
The main view. The headphone and where its measurement came from read first, then the curve, then the level it produces.
Level's headphone library with a MEASURED BY column
Every curve says who measured it.
Level with monitoring checks engaged
A latched check is never silent about itself.
Level's output meter showing a latched OVER state
The clip indicator latches until you acknowledge it.
Trueness

Level

Headphone correction + crossfeed
Hear your headphones honestly.
Shipping
Square's faceplate: goniometer, correlation meter, crossover readout and BASS MONO engaged
The goniometer and correlation meter, with the bass-mono crossover at 120 Hz.
Trueness

Square

Mono-compatibility + phase metering
Make the low end mono-proof.
Beta
Scribe's faceplate: tonal fit curve against a flat-plus-tilt target, with the translation mode row
Match mode against a flat + tilt target. The row along the bottom auditions the same mix on phone, earbuds, laptop and car.
Trueness

Scribe

Matching EQ + mix translation
Scribe a tonal fit to target.
Beta
Pare, full-range resonance suppression
Full range.
Pare in de-ess focus
De-ess focus.
Pare in de-mud focus
De-mud focus.
Pare with a custom focus range
Custom focus.
Trueness

Pare

Dynamic resonance suppressor + de-esser
Tame what rings, leave the rest.
Beta
Bevel's faceplate: a six-band parametric EQ curve with draggable band handles over a ±12 dB grid
Six bands, dragged straight on the curve. Wheel sets Q, double-click bypasses a band.
Trueness

Bevel

Parametric EQ + analyzer
Ease every band true.
Beta
Brace's faceplate: compression transfer curve with the knee drawn, CLEAN/FET/OPTO models, and the control row
The transfer curve draws the knee as you set it. Here, Clean at 4:1 over a −18 dB threshold, 6 dB knee.
Trueness

Brace

Compressor
Hold the level steady.
Beta
Character line
Temper's faceplate: saturation transfer curve with all six models listed, Tube selected
One saturation engine, six models from Tube through Fuzz. The transfer curve shows what the drive is actually doing.
Character

Temper

Saturation, drive + fuzz
Controlled heat, all the way up.
Beta
Ripple's faceplate: echo train showing decaying taps, Tape character, and the Echo/Chorus/Flanger/Phaser mode row
The echo train draws every tap and its decay. Tape character, and the same delay core runs chorus, flanger and phaser.
Character

Ripple

Echo / delay + modulation
Repeats that ripple out.
Beta
Wake's faceplate: impulse response display with RT60 readout, Hall preset, and the algorithmic/convolution toggle
The impulse response, drawn. ALGO runs the FDN; CONV plays a captured space, and you can load your own IR.
Character

Wake

Reverb
The space a sound leaves behind.
Beta
Guides

Capturing your own reverb (impulse responses)

Sample the reverb of a real room, your studio or a hall, and load it into a convolution reverb.

Level manual

What every control does, what Safe Gain actually guarantees, and what Level deliberately does not do.